Sniper: Ghost Warrior

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Riassunto

Il gioco è uno sparatutto tattico giocato da una prospettiva in prima persona. Come suggerisce il titolo, una gran parte del gioco consiste in un'azione furtiva, nel sorvegliare gli obiettivi e nello sparare con i fucili da cecchino. Le traiettorie dei proiettili sono soggette al vento, alla gravità e al tempo di volo, tutti elementi di cui i giocatori devono tenere conto quando sparano. Per semplificare questa procedura, le impostazioni di difficoltà più facili contengono indicatori che evidenziano i nemici e mostrano esattamente dove un proiettile colpirà.

Le armi principali utilizzate nel gioco sono pistole silenziate, coltelli e vari tipi di fucili di precisione. Nelle missioni che sono giocate con personaggi che non sono cecchini, l'aspetto stealth è abbandonato in favore di scenari "corri e spara" più veloci. Un'eccezione a questo sono le missioni di avvistamento, in cui l'obiettivo primario consiste nel segnare i bersagli per un personaggio cecchino controllato dal computer.

La maggior parte del gioco si svolge in un ambiente denso di giungla. Gli overlay dei waypoint mostrano in ogni momento i percorsi corretti attraverso le aree che i giocatori devono attraversare. Anche se questi percorsi non devono essere seguiti esattamente, il design del livello di solito assicura un percorso lineare generale a causa della disposizione degli ostacoli e delle pareti invisibili. Molti punti di passaggio innescano eventi di missione scriptati, e alcuni punti di passaggio fungono da checkpoint, che salvano automaticamente il gioco.

La campagna per giocatore singolo di Sniper: Ghost Warrior è composta da quattro atti separati, ognuno dei quali riguarda un conflitto diverso. Tutti gli atti sono suddivisi in varie missioni, che di solito rappresentano lo stesso evento da diversi punti di vista. Per esempio, in un segmento i giocatori possono partecipare a un assalto di fanteria su un campo nemico, mentre il segmento successivo li vede assumere il ruolo di un cecchino di supporto che sostiene l'assalto. C'è un contenuto scaricabile disponibile per il titolo che continua senza soluzione di continuità la linea della storia con tre missioni aggiuntive della campagna.

Trama

Nel gioco, i giocatori assumono il ruolo di vari personaggi per diverse missioni. Tra questi ci sono un cecchino, il sergente Tyler "Razor Six-Four" Wells, per le missioni a lungo raggio e gli incarichi stealth, un operatore della Delta Force, il soldato Cole Anderson, così come un ribelle, El Tejon, per le missioni che prevedono scontri a fuoco diretti. La trama principale è incentrata su un'unità di operazioni speciali altamente addestrate che viene inviata nel paese fittizio di Isla Trueno, il cui governo democratico è stato rovesciato da una forza ostile.

L'agente della CIA sotto copertura Mike Rodriguez si infiltra nell'entourage del generale Vasquez per organizzare un colpo per la squadra di cecchini Alpha Nine. Uccidere il generale metterebbe fine al regime su Isla Trueno. Durante il tentativo di assassinio, l'agente Rodriguez viene compromesso e catturato, e il generale Vasquez fugge. Dopo una serie di missioni, la squadra d'assalto Delta Three, supportata dall'unità di cecchini Razor Six Four, riesce a liberare l'agente Rodriguez da un campo nemico.

Con Vasquez in libertà, Delta Three e Razor Six-Four sono inviati a organizzare un attacco aereo su una piantagione di cocaina. Dopo aver distrutto con successo la piantagione, l'elicottero di evacuazione viene attaccato e deve partire. Razor Sei Quattro si fa strada attraverso il territorio nemico per raggiungere il nuovo punto di evacuazione da dove viene estratto.

L'agente Rodriguez fa squadra con il sergente Tyler Wells per rubare i piani di una testata nucleare da un campo nemico. La missione è un successo, ma l'agente Rodriguez si rivela essere un traditore. Prende i dati e lascia che il sergente Wells venga ucciso dal nemico. Un capo ribelle chiamato El Tejon salva il sergente Wells, che poi rintraccia Rodriguez, lo uccide e recupera i dati.

Poiché i file di dati sono incompleti, la squadra di cecchini Alpha Nine ruba il resto dei dati al nemico. Insieme a Razor Six Four, Alpha Nine elimina poi Ernesto Salazar, consigliere del generale Vasquez. La decrittazione dei dati rubati scopre la posizione di una miniera segreta di uranio su Isla Trueno. Delta Three e Razor Six-Four entrano nelle strutture della miniera con un camion nemico, liberano i lavoratori civili e distruggono il complesso. Per dissolvere completamente il regime ormai indebolito, viene fatto un secondo tentativo di uccidere il generale Vasquez. Razor Six-Four completa l'incarico con successo, e il gioco finisce nel momento in cui Vasquez viene colpito dal proiettile.


Sniper: Ghost Warrior Istruzioni per l'attivazione

Sniper: Ghost Warrior Recensioni e valutazioni

50
Review by elpaM [user]
14 ottobre 2018

After finishing the game, I don't know what to say. It just left that 'meh' feeling in me.The graphic side of things is alright, bearingAfter finishing the game, I don't know what to say. It just left that 'meh' feeling in me.The graphic side of things is alright, bearing in mind that the game is 8 years old. But there are too many copy and pasted objects. First couple of missions, you will be pleasantly surprised by the enviroment, but after fifth it will all look the same.Physics should be the backbone of every sniping game and the bullet physics, wind, bullet drop worked. I haven't tried it in reality so I can't confirm that they are realistic, but if you play the game on hardest difficulty, you will miss a lot. Simply because there is no reticle to help you. Other sides of physics weren't that great. Often, you would get stuck in enviroment, you woulnd't be able to jump over something, or there will be an invisible texture that would mean you have to walk on to it instead of sneaking whilst lying down.When it comes to sound, again in the beggining, enviroment sounds awesome. Even the 'soundtrack' is cool. But when you realize, you will listen to these exact sounds throught the whole game, your smile will fade away. Sounds made by sniper rifles are good enough, but the rest of the weapons, that's nightmare. I just want to forget it. And lastly, the dialogue of enemies is in spanish. No issue there, I quiet like that, the issue is that it feels like they have 25 lines on repeat and when you are sneaking around them, someone just end me.As I mentione earlier, the Level desing was repetetive. Whilst it wasnt an open-world game, the levels were atleast somewhat open, so you could sneak around and try different routes. Also, there were 'secrets', laptops scattered around the missions for you to find, so this ephasised the exploring of the areas.Story-wise, I just wanted it to end. The story started well, some general that you had to kill, but it got to the same old nuclear threat as every other modern fps has to find. Why cant we just focus on drug lords and cartels in these countries? Why make it so unreasonable?The story had couple of twists and turns, some missions you were solo and on some you had a spotter. The spotter wasn't really of much help, atleast on hardest difficulty, but he had some clutch warnings, so it was cool.Sadly, the main story didn't last that long. There were sixteen missions and I completed in a bit more than six hours. I also found all the secrets. Nowadays, 6 hours is awful, but back in 2010, there werent many fps games that were longer than 10 hours. ( excluding rpgs and open world games ).Characters were forgettable. They felt a bit forced onto you and I didnt really build any kind of emotional connection. But that may have been caused by the short lenght and cliché story.Let me say one thing right now. The person who thought that it would be a good idea for the game to have passages, where you are playing someone from delta force with M16 in hand and go rambo on the enemy, just kick him. Don't ever let him do any kind of meaningful decision. Because the game actually worked in the times that you were given a sniper rifle. Also, the handling of every weapon except the sniper rifle is terrible. Assault rifles have a kick, as if the main protagonist was a little girl and not a soldier. You can't fire more than two bullet bursts, because if you try to do so, you will be spraying all around the area. Even the silenced pistol, which you will be using half the time is just meh.Up until now, I haven't said many good things about the game, yet I gave it neutral score? Why is that? Because the mechanics of sniping and sneaking are great. I am not saying they are perfect, once they see you, they will see you through bushes and stuff. But if you manage to not be spotted, you can sneak around guards without killing anyone. Of course not every time, sometimes there is an enemy that cant be avoided but still, there is a lot of freedom in how you approach some situations. And the missions, where there is stealth, those missions are the reason you play the game. Sadly, even though it works well, It won't help the score.Sniper: Ghost Warrior is not a bad game. But it could have been so much better, if it wasn't for poor story, missions that had nothing to do with sniping and some technical issues, that plague the game.

100
Review by buxcador [user]
4 febbraio 2014

PC FOV is unbearable, and there is no fix, not even by editing files. Developers on Steam not only refuse to acknowledge that it needs to bePC FOV is unbearable, and there is no fix, not even by editing files. Developers on Steam not only refuse to acknowledge that it needs to be fixed, but also make jokes (some sexual) about the people asking for a FOV fix.

80
Review by MySyntony [user]
27 dicembre 2012

Sniper Ghost Warrior is really satisfying for gamer that enjoy sniping. And yes this game is totally underrated. The City Interactive team didSniper Ghost Warrior is really satisfying for gamer that enjoy sniping. And yes this game is totally underrated. The City Interactive team did a good job on the Chrome 4 Engine and the atmosphere and background music is just great. Looking forward to buy Sniper Ghost Warrior 2.

90
Review by garion1 [user]
26 maggio 2011

I read the reviews and as suggested, only bought the game when it was a Steam daily special for 5 USD. I played the game on normal difficultyI read the reviews and as suggested, only bought the game when it was a Steam daily special for 5 USD. I played the game on normal difficulty and have to say that most of the reviews are misleading. This game is highly underrated. I thoroughly enjoyed it. It took me 9 hours to complete the single player game. The graphics are fantastic, but you will need a decent machine to play it on the higher settings. I did not experience any problems with AI over reacting. If you take your time, move slowly and stay hidden, you won't have any issues. If anything I must agree that the AI sometimes under reacts e.g. not getting a reaction from a guy when you have just taken down the guy standing next to him. There are many factors you have to consider when playing this game. Are you using a suppressor or will the AI hear your gun? Is the AI facing you when you make a dash across the path or road? Do you change position when your cover is blown? The quick save feature is very useful. I was caught a few times and after trying a different approach, managed to get through.I enjoyed the few missions where I had to use an assault rifle. It added a nice change to the game. The pistol and knife were useful in close quarters situations. I hardly used the grenades. I also enjoyed the mix of sniper rifles you get to play with. I loved the fact that you can shoot through small gaps in walls and fences as well as through vegetation.I have started the game again on hard difficulty, which has no assists and presents a whole new challenge. I can't wait!I would give the game a 10, but there were definitely a few issues with it. The game as a whole far outweighs the glitches and I highly recommend it to FPS gamers who enjoy the satisfaction of a successful sniper shot. It is definitely one of my favourites.

100
Review by baseballduder [user]
14 settembre 2010

This game is awesome! The single player is alot of fun but kind of short i think you could beat it in about 4-5 hours. The online part of theThis game is awesome! The single player is alot of fun but kind of short i think you could beat it in about 4-5 hours. The online part of the game is intense and you have to be a good sniper to survive and know were to be. I don't know why people are having problems with this game, because they are improving it all the time and adding to it to make it better. The bugs in the game aren't annoying and they will get fixed. This game is becoming one of my favorite to play. I love it!! If you have played sniper elite before then you should be right at home with this game, it follows the bullet to the target like in sniper elite but 10 times better. If you feel like your a sniper in real life and love to do it in games then you cant go wrong in getting this game. Get it if you love sniping!!

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Informazioni sul gioco
Data di uscita 24 giugno 2010
Editore City Interactive, CyberFront
Contenuto recensito M (Mature)
Modalità di gioco Giocatore singolo
Prospettive dei giocatori Prima persona
Generi Shooter, Simulatore, tattico
Temi Azione, Guerra, Stealth
Piattaforme Linux, PC (Microsoft Windows), PlayStation 3, Xbox 360