Gioco dei genitori: Medieval II: Total War
Medieval II: Total War - Kingdoms

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Medieval II: Total War Kingdoms è l'espansione ufficiale del pluripremiato Medieval II: Total War dello scorso anno, che presenta ai giocatori nuovissimi territori da esplorare, truppe da comandare e nemici da conquistare.
Kingdoms è l'espansione più ricca di contenuti mai prodotta per un gioco di guerra totale, con quattro nuove campagne intere incentrate su mappe ampliate delle isole britanniche, del Nord Europa teutonico, del Medio Oriente e delle Americhe. Se in Medieval II si poteva solo dare un'occhiata al Sud America, in Kingdoms sono state aperte vaste aree da conquistare sia in Nord che in Sud America. Anche le nuove fazioni del Nuovo Mondo sono ora completamente giocabili, come gli Aztechi, gli Apache e i Maya.
Oltre alle nuove mappe delle campagne Britannia, Teutonica, Crociate e Nuovo Mondo, ci sono 13 nuove fazioni da giocare, oltre 110 unità da controllare e 50 tipi di edifici, per un totale di 80 ore di gioco. Kingdoms offre anche nuove mappe multigiocatore e il multigiocatore hotseat, una novità assoluta per la serie Total War, che consente di giocare una campagna uno contro uno sullo stesso computer.


Medieval II: Total War - Kingdoms Istruzioni per l'attivazione

Medieval II: Total War - Kingdoms Recensioni e valutazioni

80
Review by JustSomeGamer [user]
30 giugno 2016

Great strategy game for its time. It is still a good game to this day, but it has clearly aged. The management of your cities for example canGreat strategy game for its time. It is still a good game to this day, but it has clearly aged. The management of your cities for example can be incredibly painful when you have a lot of cities.

90
Review by vangomaextreme [user]
8 settembre 2013

Adds more depth and content to what was already a stellar game. Simply brilliant and still one of my 'go to' games. Replayability is hugeAdds more depth and content to what was already a stellar game. Simply brilliant and still one of my 'go to' games. Replayability is huge and the extra campaigns and factions round out a fascinating and absorbing look at this turbulent time in world history. You will not be disappointed especially if you loved the original game. Nothing really new here just lots of great additional content. Enjoy!

100
Review by MrFable [user]
9 febbraio 2013

Great, just great. Improves the original game a lot. And there are 4 whole campaigns! Each one is really unique so you won't get bored. ThereGreat, just great. Improves the original game a lot. And there are 4 whole campaigns! Each one is really unique so you won't get bored. There are also plenty of new units.

80
Review by Meestykpi [user]
23 settembre 2007

Total War: Kingdoms gets an 8 from me for 2 reasons. While the devs hold back improvements to make more money from expansions and sequels in Total War: Kingdoms gets an 8 from me for 2 reasons. While the devs hold back improvements to make more money from expansions and sequels in secrecy, and 2nd, for playing it safe and copying a safe formula from other games that already successfully introduced sea warfare in games like Sea Dogs, Age of Sails, BB, VC, Rise and Fall, etc... to their upcoming game. There isn't any new elements to Total War: Kingdoms, because pretty much any contents into Kingdoms are from Rome: Total War. More paint, more scripts, more variety of units, more land to conquer, but all is easily added with the editor. The combat system remains the same as in Rome. AI is still buggy as usual when you watch a battle unfolds before you. You still can observe that the cavalry or even the infantry has a "rigid" behaviour of catching up to the enemy before the final slaughter in which there's a lack of cohesiveness into the mechanics. Also, when you observe one of your units pursuing a spread out enemy unit instead of being close and in formation, that's when you truly see where the game has gone down the drain... It's an awful feeling to see your enemy make a successful escape (just because your units cannot individually spread out to make a final blow to the enemy as they tend to reform themselves somehow, very poor AI) while your own units waste their breath chasing them to the edge of the battle map thus having to fight them again at a later time. Therefore, the devs never improved this engine even after Rome: Total War as they claimed. Definitely not a buy in future games from them if there is little to no changes to the AI behaviour. Those who gave a 10, increase your medication.

100
Review by MikeW. [user]
15 settembre 2007

I'm giving this expansion a 0 in protest! I was really looking forward to playing the multiplayer campaign hotseat with my brother only I'm giving this expansion a 0 in protest! I was really looking forward to playing the multiplayer campaign hotseat with my brother only to find that when it comes to a fight the attacking player only gets to control his/her side. The defending player has to put his/her troops in the hands of the A.I. As you can imagine this is not acceptable and makes the campaign multiplayer useless!

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Informazioni sul gioco
Data di uscita 28 agosto 2007
Editore The Creative Assembly, Sega, Feral Interactive
Contenuto recensito T (Teen)
Modalità di gioco Giocatore singolo, Multiplayer
Prospettive dei giocatori Vista dall'alto / Isometrica
Generi tattico, Strategia, Strategia a turni (TBS)
Temi Storico
Piattaforme Linux, PC (Microsoft Windows), Mac