RollerCoaster Tycoon

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Summary

The premise of the game is to complete a series of preset scenarios by successfully building and maintaining amusement parks through business ownership as a theme park entrepreneur. The key to any park is building a large amount and diverse range of rides for the visitors. Players can choose from dozens of roller coaster types and can also build log flumes, carousels, bumper cars, haunted houses, go karts, ferris wheels, and swinging ships, among other rides. The intensity and type of rides must be balanced, as visitors' preferences vary significantly from person to person. For example, some guests prefer exciting rides and have high nausea tolerance levels, while other guests are just the opposite.


RollerCoaster Tycoon Istruzioni per l'attivazione

Informazioni sul gioco
Data di uscita March 31, 1999
Editore Chris Sawyer Productions, Atari, Frontier Developments, Hasbro Interactive, MicroProse Software, Inc.
Valutazioni Totali 83%
Contenuto recensito E (Everyone)
Modalità di gioco Giocatore singolo
Prospettive dei giocatori Vista dall'alto / Isometrica
Generi Simulatore, Strategia
Temi Sandbox, Business
Piattaforme PC (Microsoft Windows), Xbox